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Technical Artist

new york , New York, United States

Job Reference 1180169

Location new york , New York, United States

Industry IT - Software Engineering

Function Engineering & Design

Job Type Permanent

Date Added November 23, 2022

Technical Artist

LocationRemote

We are looking for a talented Technical Artist to join the team and help make this vision a reality by creating digital assets, environments, and technical rigging.

The Technical Artist is expected to have a high familiarity with using Unity3D within a production environment. A deep understanding of production tools and the ability to integrate art into Unity3D is essential.

What You Can Expect To Work On:

  • Setting up bipedal and quadrupedal characters and facial rigs
  • Integrating bipedal and quadrupedal characters and facial rigs into Unity
  • Integrating body and face animation clips into Unity
  • Optimizing and integrating hard surface models for Unity
  • Assist with light baking in Unity scenes
  • Working with designers to establish the artistic and creative vision for scenarios
  • Collaborating with engineers and animators to provide technical and gameplay requirements

What We Expect From You:

  • 3+ years of experience, with at least 1 year of experience using Unity professionally
  • Broad and deep experience in a production environment
  • Scripting skills Mel/Python are necessary, C# would be very useful but not essential
  • An understanding of the 3D modeling workflow for efficient and game ready environment props
  • Knowledge of technical considerations in creating characters and environments for virtual reality
  • Significant experience using texturing skills and an understanding of the PBR workflow
  • Knowledge of Unity’s URP/ HDRP Render Pipeline is helpful
  • Knowledge of Unity Shader Graph is helpful
  • Strong self-management skills are critical and artists must be able to work within a fast-paced distributed team environment
  • High attention to detail
  • Excellent verbal and written communication skills
  • The ability to understand, consider, and give constructive feedback
  • Bachelor’s Degree in 3D Visual Arts, Game Design, or related field

Remuneration & Benefits:

  • $65,000-95,000 Base Salary
  • 401(k) Employer Matched
  • Unlimited PTO
  • 15 company holidays per year
  • Health Savings Account
  • Commuter Benefits if local to HQ
  • Dental / Vision / Health

Perks :

  • A unique opportunity to help improve training for first responders and the communities they serve
  • High growth opportunity within a startup culture
  • Competitive compensation
  • Unlimited paid time off
  • Multiple healthcare plans to choose from
  • Annual Company Offsite Event
  • Sponsored annual conference or event to attend
  • Company-matched 401k program
  • Opportunity to travel
  • Remote-first work environment

About Airswift

Airswift is an international STEM workforce solutions provider. Airswift serves as a strategic partner to our clients, offering a turnkey workforce solution to capture and deliver the top talent needed to complete successful projects by aligning with the unique needs of our clients. With over 800 employees and 6,000 contractors operating in over 50 countries, our geographical reach and pool of talent available is unmatched in the industry.

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